Showing posts with label Tammuz. Show all posts
Showing posts with label Tammuz. Show all posts

Thursday, August 4, 2011

7 Islands project

I was working on 2 games. Tammuz (RPG Maker XP) and Le Tourmalet (Visual C#). I´m still working on Le Tourmalet (a bit slow but is up) and canceled Tammuz game.
I canceled Tammuz because I have a big fail in the game concept so I prefer to cancel it and begin a new one (based on an old idea) called 7 Islands. This new game (development using RPGMaker XP with Blizz-ABS system) used some Tammuz maps and resources.

The official blog of 7 Islands:
http://7-islands.blogspot.com/

3 playabled characters from 7 Islands


Thursday, March 17, 2011

Tammuz character: New design

I made a new version of Tammuz game main Character using my new male template:

old version
new version

Wednesday, March 2, 2011

Tammuz: Fire Boss HUD

This is a HUD for the fire boss on Tammuz game. You can see the layout that I made for the HUD and the final result in a boss fight screenshot:

is still a WIP

the HUD in the boss figth

Monday, February 7, 2011

Tammuz iconset

A few Tammuz game icons (armors icons)

Wednesday, December 8, 2010

Tuesday, November 16, 2010

Intro scenes (Tammuz game)

This is a scene of s tree that I did in photoshop to use on Tammuz game.

original

sepia version to use on the scene


Sunday, October 31, 2010

Improved tower of Celephas

This is an improved version of the Tower of Celephas. I´m working on the tileset to improve his visual design.


Saturday, October 30, 2010

City of Celephas screenshot

I´m working on a custom tileset to build a city on Tammuz rpgmaker game. On this screenshot you can see the first city structure and the construcction of the main bulding, the big tower. Is just a first step on the city development:

Wednesday, October 20, 2010

Tammuz new attack animation

This one is a new animation attack for Tammuz. He use two swords, the first one makes the first attack and then the second do a slash attack:
in game I change sprites frames (is a slow attack)

Tuesday, October 19, 2010

Bll acrt animation

This one is an animation of a bull and a cart. I edited a rpgmaker bull animation and added the cart. I´ll use it on Tammuz game on a farmer village to create more realism to the enviroment,

Sunday, October 17, 2010

Tammuz title screen beta

This picture is not pixel art, just me playing with photoshop to make Tammuz game tittle screen. Is a working on project and will be animated:

Friday, October 15, 2010

Tammuz main character design

I´m working on the main character design of Tammuz game. On this pictures you can see 4 different character graphics:


- Talk: This one will be used on game dialogues.
- Equip: You could see this picture on the equip menu.
- Base: This is the character base graphic used in the game.
- Attack: a frame of a side attack.

Wednesday, October 13, 2010

Tammuz first village screenshot

On this screenshot we can finally see the first village of Tammuz game. I´m working on a custom tileset to map this village:

click to enlarge

Monday, October 4, 2010

Zares, a Tammuz game villan

This is Zares one of the Villian of the Tammuz game. He is a especial character with a red skin and maliciuous ambitions :

Saturday, October 2, 2010

Tammuz HUD: Face

I´m using a custom HUD made by game_guy to my project Tammuz. This script allows you to include a face of the character, so I made one from Tammuz, based on the character sprite color palette and my concept of the own char:

Sunday, September 26, 2010

Tammuz the main character

This is the main character (Tammuz) looks at the begining of the game. You can see the strange dark stretch marks on this left shoulder (important plot on the game).

Saturday, September 25, 2010

Tammuz first dungeon monsters

I´m done with the monsters of the first dungeon for Tammuz game. This dungeon is the interior of a Vulcano and this are the monsters that player will fight there (including the final boss):

New game: Tammuz

    Now I´m working on a new game. This is my game project called Tammuz and I´m using the follows tools to development procces:

- RPG Maker XP
- Paint.net
- Spiter Animator
- Blizz-ABS Config
- Cam Studio
- Windows 7 64bit OS
- Imageshack (for image hosting)

I planned to make all the game graphics (characters, icons, tileset, etc...) but I will also use a few edits from existing resources.